#pragma once
#include "queuex.h"


namespace hw4 {

	using namespace System;
	using namespace System::ComponentModel;
	using namespace System::Collections;
	using namespace System::Windows::Forms;
	using namespace System::Data;
	using namespace System::Drawing;

	/// <summary>
	/// Summary for Form1
	///
	/// WARNING: If you change the name of this class, you will need to change the
	///          'Resource File Name' property for the managed resource compiler tool
	///          associated with all .resx files this class depends on.  Otherwise,
	///          the designers will not be able to interact properly with localized
	///          resources associated with this form.
	/// </summary>
	public ref class Form1 : public System::Windows::Forms::Form
	{
	public:
		Form1(void)
		{
			InitializeComponent();
			//
			//TODO: Add the constructor code here
			//
		}

	protected:
		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		~Form1()
		{
			if (components)
			{
				delete components;
			}
		}
	private: System::Windows::Forms::TextBox^  textBox1;
	protected: 
	private: System::Windows::Forms::Button^  button1;
	private: System::Windows::Forms::Label^  label1;
	private: System::Windows::Forms::Button^  button2;
	private: System::Windows::Forms::Button^  button3;
	private: System::Windows::Forms::Button^  button4;
	private: System::Windows::Forms::TextBox^  textBox2;
	private: System::Windows::Forms::TextBox^  textBox3;
	private: System::Windows::Forms::Label^  label2;
	private: System::Windows::Forms::Label^  label3;

		queuex *que;
		int count;
		int qSize;

	private:
		/// <summary>
		/// Required designer variable.
		/// </summary>
		System::ComponentModel::Container ^components;

#pragma region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		void InitializeComponent(void)
		{
			this->textBox1 = (gcnew System::Windows::Forms::TextBox());
			this->button1 = (gcnew System::Windows::Forms::Button());
			this->label1 = (gcnew System::Windows::Forms::Label());
			this->button2 = (gcnew System::Windows::Forms::Button());
			this->button3 = (gcnew System::Windows::Forms::Button());
			this->button4 = (gcnew System::Windows::Forms::Button());
			this->textBox2 = (gcnew System::Windows::Forms::TextBox());
			this->textBox3 = (gcnew System::Windows::Forms::TextBox());
			this->label2 = (gcnew System::Windows::Forms::Label());
			this->label3 = (gcnew System::Windows::Forms::Label());
			this->SuspendLayout();
			// 
			// textBox1
			// 
			this->textBox1->Location = System::Drawing::Point(80, 22);
			this->textBox1->Name = L"textBox1";
			this->textBox1->Size = System::Drawing::Size(87, 20);
			this->textBox1->TabIndex = 0;
			// 
			// button1
			// 
			this->button1->Location = System::Drawing::Point(193, 20);
			this->button1->Name = L"button1";
			this->button1->Size = System::Drawing::Size(79, 22);
			this->button1->TabIndex = 1;
			this->button1->Text = L"Create";
			this->button1->UseVisualStyleBackColor = true;
			this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
			// 
			// label1
			// 
			this->label1->AutoSize = true;
			this->label1->Location = System::Drawing::Point(12, 26);
			this->label1->Name = L"label1";
			this->label1->Size = System::Drawing::Size(62, 13);
			this->label1->TabIndex = 2;
			this->label1->Text = L"Queue Size";
			// 
			// button2
			// 
			this->button2->Location = System::Drawing::Point(12, 134);
			this->button2->Name = L"button2";
			this->button2->Size = System::Drawing::Size(74, 25);
			this->button2->TabIndex = 3;
			this->button2->Text = L"Insert";
			this->button2->UseVisualStyleBackColor = true;
			this->button2->Click += gcnew System::EventHandler(this, &Form1::button2_Click);
			// 
			// button3
			// 
			this->button3->Location = System::Drawing::Point(106, 134);
			this->button3->Name = L"button3";
			this->button3->Size = System::Drawing::Size(74, 25);
			this->button3->TabIndex = 4;
			this->button3->Text = L"Remove";
			this->button3->UseVisualStyleBackColor = true;
			this->button3->Click += gcnew System::EventHandler(this, &Form1::button3_Click);
			// 
			// button4
			// 
			this->button4->Location = System::Drawing::Point(198, 134);
			this->button4->Name = L"button4";
			this->button4->Size = System::Drawing::Size(74, 25);
			this->button4->TabIndex = 5;
			this->button4->Text = L"Peek Front";
			this->button4->UseVisualStyleBackColor = true;
			this->button4->Click += gcnew System::EventHandler(this, &Form1::button4_Click);
			// 
			// textBox2
			// 
			this->textBox2->Location = System::Drawing::Point(80, 82);
			this->textBox2->Name = L"textBox2";
			this->textBox2->Size = System::Drawing::Size(181, 20);
			this->textBox2->TabIndex = 6;
			// 
			// textBox3
			// 
			this->textBox3->Location = System::Drawing::Point(80, 198);
			this->textBox3->Name = L"textBox3";
			this->textBox3->Size = System::Drawing::Size(180, 20);
			this->textBox3->TabIndex = 7;
			// 
			// label2
			// 
			this->label2->AutoSize = true;
			this->label2->Location = System::Drawing::Point(12, 85);
			this->label2->Name = L"label2";
			this->label2->Size = System::Drawing::Size(34, 13);
			this->label2->TabIndex = 8;
			this->label2->Text = L"Value";
			// 
			// label3
			// 
			this->label3->AutoSize = true;
			this->label3->Location = System::Drawing::Point(12, 201);
			this->label3->Name = L"label3";
			this->label3->Size = System::Drawing::Size(37, 13);
			this->label3->TabIndex = 9;
			this->label3->Text = L"Result";
			// 
			// Form1
			// 
			this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
			this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
			this->ClientSize = System::Drawing::Size(284, 262);
			this->Controls->Add(this->label3);
			this->Controls->Add(this->label2);
			this->Controls->Add(this->textBox3);
			this->Controls->Add(this->textBox2);
			this->Controls->Add(this->button4);
			this->Controls->Add(this->button3);
			this->Controls->Add(this->button2);
			this->Controls->Add(this->label1);
			this->Controls->Add(this->button1);
			this->Controls->Add(this->textBox1);
			this->Name = L"Form1";
			this->Text = L"Queue";
			this->Load += gcnew System::EventHandler(this, &Form1::Form1_Load);
			this->ResumeLayout(false);
			this->PerformLayout();

		}
#pragma endregion
	private: System::Void button2_Click(System::Object^  sender, System::EventArgs^  e) 
			 {
				 if (count==0)
					 MessageBox::Show("Please Create a Queue..!");
				 else if(textBox2->Text == "")
					 MessageBox::Show("Please Type a Value..!");
				 else if(que->isFull())
					 MessageBox::Show("Queue is Full..!");
				 else
				 {
					double value = System::Convert::ToDouble(textBox2->Text);
					que->insert(value);
				 }
				 textBox2->Text = "";
			 }
private: System::Void button1_Click(System::Object^  sender, System::EventArgs^  e) 
		 {
			 if (count!=0)
			 {
				 MessageBox::Show("Already Created..!");
				 textBox1->Text = System::Convert::ToString(qSize);
			 }
			 else 
				 if(textBox1->Text=="")
				 MessageBox::Show("Please Type Queue Size..!");
			 else
			 {
				 qSize = System::Convert::ToInt32(textBox1->Text);
				 que = new queuex(qSize);
				 count++;
			 }
		 }
private: System::Void Form1_Load(System::Object^  sender, System::EventArgs^  e) 
		 {
			 count = 0;
		 }
private: System::Void button3_Click(System::Object^  sender, System::EventArgs^  e) 
		 {
			 if (count==0)
				 MessageBox::Show("Please Create a Queue..!");
			 else if(que->isEmpty())
			 {
				 MessageBox::Show("Queue is Empty..!");
				 textBox3->Text = ("");
			 }
			 else
				 textBox3->Text = System::Convert::ToString(que->remove());
		 }
private: System::Void button4_Click(System::Object^  sender, System::EventArgs^  e) 
		 {
			 if (count==0)
				 MessageBox::Show("Please Create a Queue..!");
			 else if(que->isEmpty())
			 {
				 MessageBox::Show("Queue is Empty..!");
				 textBox3->Text = ("");
			 }
			 else
				 textBox3->Text = System::Convert::ToString(que->peekFront());
		 }
};
}

